Product & Brand Designer
2021
BoostFit is a personal project born out of frustration with existing workout apps. It aims to provide users with an intuitive, flexible, and non-intrusive workout experience. The design focuses on delivering only the necessary information on each screen, minimizing user interaction during workouts, and allowing users to create customized routines, regardless of their experience level.
BoostFit’s onboarding process is simple yet thorough, gathering essential user data to provide customized workout recommendations. Whether you’re a beginner or a pro, the app adapts to your level and preferences.
Understanding the active gym environment was key to creating BoostFit. The app prioritizes seamless interaction with minimal touchpoints, ensuring users stay focused on their workouts without unnecessary distractions.
Designed for the active environment, BoostFit’s workout interface is clean and intuitive, displaying only the necessary information with large, clear CTAs. Users can easily see upcoming exercises and prepare without disruption.
BoostFit’s onboarding process is simple yet thorough, gathering essential user data to provide customized workout recommendations. Whether you’re a beginner or a pro, the app adapts to your level and preferences.
BoostFit aims to foster a community through rewarding points and social interactions. Users will be able to share routines, menus, and achievements, keeping them motivated and engaged with the app.
Early explorations in user flow and wireframing were critical in shaping BoostFit’s intuitive journey. These diagrams ensured each screen served its purpose efficiently, aligning with the user’s needs and the app’s overall objective.
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